Last news: We have a brand new design!!!

  BARBIE KILLER
Production time: 15 days

Crew: one pixel artist (Alvaro) and one J2ME programmer (Daniel)

Designed by: Alvaro

Status: only one playable level

This project have been ordered by a film production company, to be published side by side with the film with the same name, but a problem with the executive producer (money) have stopped the production of both film and game.


  SPACE SHIP
Production time: ~ 15 days

Crew: one pixel artist (Alvaro) and one J2ME programmer (Daniel)

Designed by: Alvaro

Status: two playable level

We have do this game to test vertical scrolling on our J2ME framework. And because a spaceship game for mobile always is needed on every portfolio :-)


  JIRO
Production time: Month and a half

Crew: one pixel artist (Alvaro) and one J2ME programmer (Daniel

Designed by: Alvaro

Status: Release candidate

Both pixel artist and programmer loves Nintendo games and Mario ones specifically, so we have do a tribute to Mario and platform games. Well, a wink goes to Ghouls 'n Ghosts too.



  RAT-PET
Production time: Month

Crew: one pixel artist (Alvaro) and one J2ME programmer (Daniel

Designed by: Daniel

Status: Only have a level, because is a tamagotchi-like game, with 6 behaviours, 8 more left.

Tamagotchi-like game is a good option for mobile platform, because mobile keys (awful input), so someone could play/see the pet and be amused.


  RPG (under development)
Production time: Month and a half

Crew: one pixel artist (Miguel), one writer (PJ) and one J2ME/symbian programmer (Daniel)

Designed by: PJ

Status: Alpha

Looking at the exit of the other RPG games for mobile platform, we have decide to go over this king of genre.



  TACTICS (under development)
Production time: 2 months

Crew: one pixel/3d artist (Joseba) and two Symbian programmers (Daniel and Marcos)

Designed by: Daniel (Advance Wars inspired sthetic, but with real russian and german tanks)

Status: Alpha

This game was designed because strategy games have big possibilities when are multi-played over GPRS or BlueTooth.

Copyright (c) 2006. OKER Factory S.L.